Sunday, January 11, 2015

2015 Beginning the Year Strong 87 Assembled

I actually got a good chunk of time over the holiday's to assemble a good deal of miniatures for my samurai army. They are Wargames Factory Plastics by the way. Here is the first major update as what I have assembled to date.

Assembled But Unpainted

Archers (15)
Arrow Carriers (2)
Taiko Drummer (2)
Taiko Drum Carrier (2)
Banner Bearer (2)
Lead Commander with Saihai (command stick) (2)
Samurai with Spear (15)
Samurai with Katana (16)
Tai Commanders (4)
Horagi (Conch) Unit (2)
Ashirigu with Yari (25)

I'll see what I can get done in the coming months as my master's courses have begun back up again. 87 out of 225 assembled is good for a starting point. My New Year's resolution is to get them assembled and painted at least by years end. If I get them assembled and painted sooner, I'd like to get in some games with them. So far I'm thinking of either the Taiko! rules or the Killer Katanas II rules set.

In Taiko! its 1 figure = 50 men
In Killer Katanas II its 1 figure =120-300 men (According to an internet search, as my rules are currently on their way).
If KK2 scale is as claimed, then I look forward to being able to do a historical battle of about 33,000 men on a side. Should prove interesting. Although at the Taiko! scale I can do roughly one-third of at at 11,000. I could always fudge the scales later. At roughly 100 figures a side it will be a decently sized battle.

Until Next Time,
Have a Good Battle!
Kevin

Wednesday, December 31, 2014

Happy New Year 2015

Another year has come and gone. In terms of the hobby I managed to play a few games of In Her Majesty's name. I guess I didn't quite get everything posted which I would have liked to. But its a brand new year coming. Time to choose a new hobby goal and move forward with that goal.
The goal which I want to accomplish this year is to complete some of my samurai army. If I work on a figure a day I'll have it done in about a year. I guess a more realistic goal would be to paint enough until I can do a decent sized battle (or tire of painting sashimos) whatever comes first.

Anyway, hope your holidays were great, and I'll see you on the other side of 2014.

Friday, December 5, 2014

More Wargames Factory Figures + Future Project

I purchased several boxes of WargamesFactory figures on their black friday sale. They arrived a few days ago and I'm looking forward to assembling them when I get time. I've always been intrigued by Japanese samurai, so I purchased several boxes of those. I'll get some pictures up of them when I begin to build and paint them. Right now I'm in the research phase to determine which clans I want to paint up. Ii Naomasa's "Red Devils" seem to be a popular clan to paint up. They were a subdivision of the Tokogowa Clan. I might decide to paint them, but right now I'm leaning toward painting clans which are not as popular to paint for miniatures, because then if I meet another person who plays samurai miniatures, then we won't be fighting with two of the same clans on the battlefield. I'm still waiting for my rules so far.

Have a good battle,
Kevin

Wednesday, November 12, 2014

Latest Photograph: Ghost 109E

Another photograph taken at the Chino Air Museum. That place is amazing if you are into miniatures to see some of the different paint schemes which could be used for Check Your Six. It's also amazing if you are just a fan of airplanes or World War II in general. This is a manipulation of the BF-109E which is awaiting restoration in the museum. It was a very fun manipulation to do, I've now learned what I can do with RAW files. It makes it a lot easier to balance the final image. I have more control over the final result by shooting in RAW.
I have not yet gotten out to see one of their air shows. But if I ever get the opportunity, I would not hesitate to see one.


Ghost 109E by IntermissionNexus on deviantART

Monday, November 3, 2014

My Photography

Hello again readers,

This post will have little to do with actual miniatures as the past ones have been, but don't despair it does relate somehow. It will rather feature two military plane photos which I have for sale as prints.

Photography is one of my loves just like miniatures and painting them. I thought I'd link to my deviantart page where you can find wonderful prints such as those pictured below. There will be more photos coming in the future. That will now be where I will maintain my photography.

Storm Crusader by IntermissionNexus

Cadillac of the Skies by IntermissionNexus

Heart of Fire by IntermissionNexus

The link to it is http://intermissionnexus.deviantart.com/

If you feel so inclined and would like one of these pieces hanging on your wall, you can purchase prints of these off of my deviantart site. Watches and faves on deviantart are appreciated as well.

Thank you
Kevin Meeks

Thursday, October 23, 2014

Poll for the next month or so

Hi everyone,

I'm running a poll for the next month or so on this blog. You can find it on the top of the blog. I'm mainly just curious as to how you found out about this blog. Were you searching for it specifically, or did you stumble across it some other way. I'd appreciate it if you gave me some feedback.

Thanks,
Kevin

Gaming Goodness 04: Letters From Whitechapel

Hello readers. After a bit of a hiatus, I've returned to the blogging sphere, posts will be infrequent as of late, since I have now began a new job within the last two months, and have gone back to school at DeVry to get my Master's degree in Netcom Management. I won't even try to keep this on a regular schedule, but I'll be posting when I have new and interesting items to post for your perusal.

In another edition of Gaming Goodness, I'll be covering the game Letters from Whitechapel. Letters is a board game which was revised by Fantasy Flight Games in 2013 from a version originally published in 2010. It is similar in game-play to Scotland Yard. Letters is a deductive game with a strong cat and mouse feel.




Gameplay:
This game plays similarly to another deductive game, Scotland Yard. Although in it you as the players are trying to find "Mister X" as he moves across London. In that one you only know where he is by the methods of transportation used, and when he has to reveal himself at strategic points. The hidden movement mechanic is where the similarity ends with these two games.
Letters gives the players an especially nerve wracking game play experience.
One player takes the role of Jack the Ripper. It is his goal to select a hideout on the board. The white pawns are Jack's targets. Jack will place out white round tokens of which a few are dummies to denote possible targets. The police players then put out their patrol tokens, as directed by the head of the investigation. Like Jack's wretched tokens, the police patrol tokens also have some dummy blanks.
The round is ready to begin. The waiting game is more important in the play because it gives Jack the opportunity to determine where the patrols actually are, but it gives the police players the opportunity to move the wretched pawns onto another adjacent number in a way that might make it harder for Jack.
The heart of the game really begins after Jack strikes and then he is trying to maneuver from the crime scene to the location of his hideout. The trick is that he only has a certain amount of moves available each round. Although they are enough to get across the entire length of the board, if he is forced to detour a lot, then it would reduce the amount of flexibility that he has.
Letters from Whitechapel Gameplay
Components:
1 Rulebook, Game Board, and Jack Screen
6 Reference Sheets
4 Jack's Letter Pieces
5 Head of the Investigation Tiles (the oval ones)
5 Special Movement Tokens (Coach and Alleyway)
16 Wooden Tokens (Black for police patrols and white for the targets)
12 Wooden Pawns (2 Jack Figures, 5 Police Figures, 5 White Wretched Pawns)
27 Plastic Markers (Red crime scene markers, and yellow clue markers)

What I thought of it:
I've had a chance now to play it several times. Both playing as Jack, and as the police. It is a totally different experience based upon which side you play. Jack is the harder of the two to play. Firstly because he is never actually on the board and you must keep track of him, without giving away your location based upon how you look at the board. The police are in essence a team of players, who can confer as to where best to place the tokens on the board. Although it is easy for Jack the first few nights, don't allow that to fool you. I've been caught before on the final night, and I've also managed to throw the game by making an illegal move as Jack, which would have lead to me getting captured. If you are looking for a good cognitive game of deduction, then you have found it in Letters From Whitechapel.

I rate it 5 meeples out of 5.

Wednesday, October 22, 2014

Laser Grenadiers and Walkers (Oh My!)


Today's entry is a simple list, or update if you will about what I want to eventually get to for this hobby of mine. Here are some of the things I'd like to finish within the next few months. These dust tactics figures will be very useful to for In Her Majesty's Name. I finally have figures so I can test out the walker rules. Right now they are in various stages of paint. When I get back to them, I'll post some more pictures of them.

Great looking walkers, got to love the weaponry...

They'll take some work to paint and weather.


I also picked up some Laser Grenadiers from Dust Tactics as well. If I get to painting the German troops, then I'll have some good VSF looking troops which I can either use for the Prussian squad in the books, or fashion my own. The Laser Sturmgrenadieren Squad just is dripping with Victorian science fiction potential. Those could be anything from arc-rifles, to flame-throwers, to weapons that launch projectiles off of super-heated steam. Just some ideas of how I might stat them up for IHMN.

Troops with goggles and gasmasks (very steampunky)...

There are also a number of board games I'd like to get on the table. Sky Traders being the main one. Some others are Space Empires 4x, Dread Pirate, and Letters From Whitechapel. Seeing as how I've not gotten a lot of play with those. A review of Letters of Whitechapel is forthcoming on this blog. Stay tuned.

Peace, Love and Good Gaming
Kevin

Monday, October 6, 2014

Miniature Mondays 06: Starship Chambers

In the past there once was a Star Wars miniatures game, up until WOTC lost the license and it was aquired by FFG. That being said, this edition of miniature monday's will take a different approach than the past ones. This month Paizo released a map pack for the game Pathfinder entitled Starship Chambers.
http://static1.paizo.com/image/product/catalog/PZO/PZO4051_500.jpeg 
These map tiles have many possibilities beyond their namesake. You could run them with Star Wars Saga Edition, since the square tiles are just the same size as the maps for Saga. I however plan on using them for the Star Wars Miniatures Game, since it would be interesting to try a game that wasn't shaped like a standard map. Or by overlaying the tiles on to an existing map, we now have a installation in the arctic of Hoth, or a medical facility on the forest of Endor. Here's some ideas that popped in my head as I looked at the tiles, beyond just the namesake starship.
-- Imperial facility
-- Forest shelter
-- Defunct science station
-- Mad scientist lab
-- Hidden rebel facility
The possibilities are almost endless. This map pack has value for anyone running any sort of Star Wars game. Or any modern or near-future game. Just a short review this time.

Rating
4.5 out of 5.0
The hallways in this pack could be a bit mundane, but if you watch the Star Wars films, what you encounter more often than not, are long metal hallways that seem to stretch on forever. This map pack delivers a space station feel, in spades.